I really like this video which can get some dialog going pertaining to combat. My notes - 1. Minimum effort rule. This is huge, in larp we exhaust ourselves in battles and running and so much more... the art of pacing yourself pays off HUGE when you have later in the day things or team things. In a weapon fight, this is also where new players tend to be shown as they will many times submit max force into a blow or they'll exert extra flailing or twirls or some such thing during a battle. 2. Staying in contact. I agree with this both in fighting and close contact or sash roleplay. Happens far more often with polearms at distance however. Lots of wins come from winning a binding situation. Great Courses, will have to check that out. Could get lots of ideas for lore :) Welcome to The Great Courses Plus | The Great Courses Plus 3. Ideal Range. Oh, where to begin on this one... learning ideal range at... range... really separates the pros from the amateurs. Time and time again when a new player things they are far enough away, many times they are not. Likewise, less experienced players will more-easily be overtaken by an experienced player by shorting the new persons range making their weapon useless. He says buff a lot lol what are your thoughts?